In object oriented programming it’s crucial to understand references to objects. Read here to understand the difference between reference and object.
This is a quick-step guide for Actionscript developers moving from procedural programming (timeline programming in Flash) to Object Oriented Programming in Actionscript 3. In the good ‘ol days Flash was the tool of the trade for designers and animators, with only a limited support for scripting. The scripting facilities were basically a tool for controlling [...]