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In object oriented programming it’s crucial to understand references to objects. Read here to understand the difference between reference and object.



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Check out this FDT 4.0 preview video:

FDT 4 Milestone 3 Live Preview from Powerflasher FDT on Vimeo.



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Learn how to structure individual pieces of your application into class files. Many newbies put too much functionality into a few classes, making the application difficult to maintain and overview. Learn the ways of composition.



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The composite pattern is a powerful design pattern helping organizing your data into tree structures. The information is represented in tree branches and tree leafs, just like a regular tree. Both branches and leafs are referred to as nodes.



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Tired of repeating the same syntax for DisplayObjects? Tired of writing Event.ADDED_TO_STAGE and Event.REMOVED_FROM_STAGE and Event.RESIZE? Then take a look the AbstractDisplayObject class.



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